Human-Centric Design Challenge #2


Change Is Hard


Check out our team’s final design report here


The Prompt:

Design a system that helps people achieve the behavior change goal. How do you intercede with the user’s motivation, ability, and trigger (http://www.behaviormodel.org/)?

Part 1: Research the Opportunity Space: form a team, pick a behavior design goal, and launch a diary study.

Part 2: Model the System: synthesize the results of the study into a journey map and plan out the flow of a design informed by the results.

Part 3: Specify the Interaction: refine this flow into a prototype that you can test

Part 4: Field Study: perform a field study of the prototype


Skills involved:

User Research: Diary study uncovers nontrivial insights about the habit.

Flow and Interaction Design: Design represents creative, effective intervention on the habit.

Field Study: Field study uncovers nontrivial insights about the design the habit.


Snippets from our design report:













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