Human-Centric Design Challenge #2
Change Is Hard
Check out our team’s final design report here
The Prompt:
Design a system that helps people achieve the behavior change goal. How do you intercede with the user’s motivation, ability, and trigger (http://www.behaviormodel.org/)?
Part 1: Research the Opportunity Space: form a team, pick a behavior design goal, and launch a diary study.
Part 2: Model the System: synthesize the results of the study into a journey map and plan out the flow of a design informed by the results.
Part 3: Specify the Interaction: refine this flow into a prototype that you can test
Part 4: Field Study: perform a field study of the prototype
Skills involved:
User Research: Diary study uncovers nontrivial insights about the habit.
Flow and Interaction Design: Design represents creative, effective intervention on the habit.
Field Study: Field study uncovers nontrivial insights about the design the habit.
Snippets from our design report: